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	<title>Comments for Thayala's World</title>
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	<description>Searching for a tsunami of awesome.</description>
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		<title>Comment on The Scorn and Resourcefulness of Young Men by Joshua Macy</title>
		<link>http://thayala.com/?p=360&#038;cpage=1#comment-7</link>
		<dc:creator>Joshua Macy</dc:creator>
		<pubDate>Fri, 19 Feb 2010 18:22:21 +0000</pubDate>
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		<description>I&#039;m a rational being, and I don&#039;t understand why they&#039;re doing it.  I understand perfectly well why they desire to do something that will prevent people from pirating the game, and I&#039;d go so far as to say I believe that they have every right to do so.  In fact, I&#039;d even say that it&#039;s immoral to pirate the game and not pay for it, no matter what, no not even if you would never have played it in the first place so they&#039;re not losing a sale.

But what I don&#039;t understand is why they don&#039;t get that this won&#039;t hurt anybody but the paying customers. It would be one thing if it were actually a service like an MMO, where it was the server doing the work and if you couldn&#039;t connect to the server, well, you can&#039;t play, but if I understand what they&#039;ve done, the game runs perfectly well locally but refuses to if it can&#039;t communicate with the DRM server constantly.  The pirates will crack the game, play it locally, and never even notice the DRM.  Ubisoft&#039;s plan makes about as much sense as putting a tiny plutonium pellet in every physical box to kill the customer before they can pirate it.</description>
		<content:encoded><![CDATA[<p>I&#8217;m a rational being, and I don&#8217;t understand why they&#8217;re doing it.  I understand perfectly well why they desire to do something that will prevent people from pirating the game, and I&#8217;d go so far as to say I believe that they have every right to do so.  In fact, I&#8217;d even say that it&#8217;s immoral to pirate the game and not pay for it, no matter what, no not even if you would never have played it in the first place so they&#8217;re not losing a sale.</p>
<p>But what I don&#8217;t understand is why they don&#8217;t get that this won&#8217;t hurt anybody but the paying customers. It would be one thing if it were actually a service like an MMO, where it was the server doing the work and if you couldn&#8217;t connect to the server, well, you can&#8217;t play, but if I understand what they&#8217;ve done, the game runs perfectly well locally but refuses to if it can&#8217;t communicate with the DRM server constantly.  The pirates will crack the game, play it locally, and never even notice the DRM.  Ubisoft&#8217;s plan makes about as much sense as putting a tiny plutonium pellet in every physical box to kill the customer before they can pirate it.</p>
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		<title>Comment on Patience is a virtue by Chris</title>
		<link>http://thayala.com/?p=76&#038;cpage=1#comment-3</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 25 Feb 2009 17:24:47 +0000</pubDate>
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		<description>That&#039;s what I figured too. But when I checked at 5 AM on my way to work out, it still wasn&#039;t active.</description>
		<content:encoded><![CDATA[<p>That&#8217;s what I figured too. But when I checked at 5 AM on my way to work out, it still wasn&#8217;t active.</p>
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		<title>Comment on Patience is a virtue by Zach</title>
		<link>http://thayala.com/?p=76&#038;cpage=1#comment-2</link>
		<dc:creator>Zach</dc:creator>
		<pubDate>Wed, 25 Feb 2009 17:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://thayala.com/?p=76#comment-2</guid>
		<description>I found that early mornings before work was a great time to check out the test realms. (When I was, you know, subscribed to WoW.)</description>
		<content:encoded><![CDATA[<p>I found that early mornings before work was a great time to check out the test realms. (When I was, you know, subscribed to WoW.)</p>
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